![]() Moving parts mean extra weight and battery drain, so it makes sense. 'Seen it all, done it all, can't remember most of it.Reasons for using no-CD patches vary, but most gamers want to use the patch in order to avoid constantly switching or searching for CDs. That was the one thing that always bugged me about XWA, you could only use the Map if you were sure that you were safe (and even then you had to be quick). It is one of the better gameplay features, because unlike the XWA version, when you activate it the mission pauses and you can take your time to find out what is happening, who is attacking who, who needs help and who doesn't. I seem to get the feeling that some of you did not use the NAV Map. The movie stuttering is probably your system (I had something similar on my old computer, but not on my new one). Memory presets would have been nice, but you don't really need them with the NAV Map. I will agree that being unable to remap the joystick was a bit annoying (considering that the missile firing button on mine is on the base.) But the key layout was satifactory (and easier to remember IMO. Also the FMV sequences skipped and stuttered all over the place (at least on my system). Prophecy did have it's share of glitches, like the inability to map out the joystick, store memory presets, and the other stuff that you mentioned. There are a few other niggly things, but hey, no game is without its flaws.īut still, I highly reccommend it if you want a really solid single-player experience in a message has been edited by Ms. There are some silly things they did with the cap-ships (which are really cool to look at) to hide some badly-thought-out gameplay issues.you'll understand what I mean if you play it! The Bora campaign is definitely the harder of the 2 sides. But since you are generally flying alone or with only ONE hired wingmate, the difficulty level (on hard) is about right. The AIs are not that tough, but just turn the difficulty to hard. Don't expect massive space battles like in XWA or FS-2, the scale of the missions are small.as befits the story line which is a 'personal' one as opposed to 'epic', like in the other 2 games mentioned. The fighters can also perform "sliding" manuevers which I hope other space sims would 's when you can spin your ship to point/shoot without changing your flight direction.REALLY cool!!! You can also REVERSE-thrust! It is highly immersive and all the voice-acting is GREAT!!! The space-stations are absolutely HUMONGOUS and wonderfully eccentric. It has 2 distinct story lines and provides for a lot of gameplay. ![]() You should give "Tachyon: The Fringe" a try, I just finished it (on both sides) and it's really a lot of fun. ![]()
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